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render2d::render2d(framebuffer_t* target_framebuffer)
undefined
framebuffer_t* target_framebuffer
void render2d::put_pix(uint32_t x, uint32_t y, uint32_t colour)
uint32_t x
uint32_t y
uint32_t colour
void
void render2d::load_bitmap(uint8_t data[], int y)
uint8_t data[]
int y
void
void render2d::load_bitmap(uint8_t data[], int y, int x)
uint8_t data[]
int y
int x
void
renderer::point_t render2d::get_bitmap_info(uint8_t data[])
uint8_t data[]
renderer::point_t
void render2d::next_line()
void